Post Jam Update
The post jam update is now live! This update focuses on improving general gameplay based on feedback I received during LudumDare, along with implementing a couple of features that I wanted to implement but ran out of time to do so during the jam.
This update includes:
- Improved shooting mechanics;
- Fixed jump;
- Fixed game timer;
- Improved player physics;
- Improved player spawn;
- Improved win screen;
- Improve screen layout
- Improved AI(still quite basic)
- Nerfed basic weapon;
- New weapons: pineapple grenade and SMG;
- New punch ability;
- New randomly spawned platforms;
- New random drop pickups;
- New particle effects for run and fall;
- New control screen;
- Player colour assignment;
- General bug fixes and more...
Get Small World Fighters
Small World Fighters
Zany combat for upto 4 players locally, will it be death by unicorn or exploding pineapple!
Status | In development |
Author | NoddingTortoise |
Genre | Action, Shooter |
Tags | 2D, Controller, Local multiplayer, Ludum Dare 38, Multiplayer, Pixel Art, Retro, Shoot 'Em Up |
Languages | English |
More posts
- Small World Fighters 0.09 Update: Introducing The Crusher!Feb 03, 2019
- Small World Fighters 0.08 Update, New Gamemodes Abound!Nov 30, 2017
- Small World Fighters Update 0.07Oct 20, 2017
- Small World Fighters 0.06 updateSep 30, 2017
- Small World Fighters 0.5 UpdateJul 19, 2017
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