Post Jam Update

The post jam update is now live! This update focuses on improving general gameplay based on feedback I received during LudumDare, along with implementing a couple of features that I wanted to implement but ran out of time to do so during the jam.

This update includes:

- Improved shooting mechanics;

- Fixed jump;

- Fixed game timer;

- Improved player physics;

- Improved player spawn;

- Improved win screen;

- Improve screen layout

- Improved AI(still quite basic)

- Nerfed basic weapon;

- New weapons: pineapple grenade and SMG;

- New punch ability;

- New randomly spawned platforms;

- New random drop pickups;

- New particle effects for run and fall;

- New control screen;

- Player colour assignment;

- General bug fixes and more...

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